Review: Soul Calibur V
It's time to chop chop, slash slash, grind grind.
I think I’ve made it pretty clear up to this point that I don’t trot around in public in an “I heart FSP’s” T-shirt. That’s not to say that I hate them, though. They’re fine, it’s just that there are way too many of them out there and not even close to enough variety between them to excuse the monstrous tidal wave of them clogging up the market.
In light of my disappointment in recent shooters, I’ve been keeping away from shooters for the past few weeks. I think I’ll keep that up this week; instead of shooty-explody, I’m going with hacky-slashy with Soul Calibur V, a game about a bunch of anime characters whacking each other with what appear to be swords but must not be considering they can’t cut anything and only knock people unconscious.
Plot and Characters
Alright, I’m throwing my hands up here; the plot is completely impenetrable. I know some suburban caveman holed up in a basement somewhere has actually bothered to read the countless pages of lore, so maybe he gets what’s going on, but I could care less about it. I understand the plot of Assassin’s Creed pretty well and it didn’t require that I take a two-week online class.
The fact is Soul Calibur as a series has never been very plot-focused. Each character has enough back story to write a novel with, but there are never any cutscenes to explain anything, just a 25-page essay plonked on at the beginning of the games, one that I was certainly not about to waste the little time I had for this game reading it.
Before I continue, allow me to clarify my statements for that one hopeless fanboy who after a month still couldn’t get over my trashing of his favorite land of make-believe: I don’t play games to read. That’s what we have books for, and that’s where I like to do my reading. If you want to read, turn off your console and grab a book. Perhaps some Tolstoy.
Anyway, this installment of the Soul Calibur series decided to take the road less traveled by its predecessors and include a campaign with an actual plot and characters with actual depth. Sadly, it falls flat almost immediately when it becomes abundantly clear that the plot is not interested in captivating you in the slightest and the characters are as relatable as a dead possum.
The “story” (I hesitate to call it that because you could slap your face against a keyboard and get a better one, or at least a less clichéd one) centers around one Patrokolos Alexandra, a blonde boy who looks to be about thirteen years old but is apparently some great warrior. Whatever.
Here’s another tick for the old clipboard: the “cutscenes” are literally slideshows of sketches with dialogue over them. Not exaggerating in the slightest, that’s all they are. I’ll give the developers some credit, though; there are a couple of actual cutscenes. Still, ninety percent of the plot is told through the aforementioned slide shows.
Patrokolos is an agent for some evil bastard who loves a nice murder with his morning coffee and who is leading a ruthless campaign against the Malfested, who apparently aren’t human even though they look exactly like humans and beg for mercy when Patrokolos runs around chopping them in half. Oh and there’s also some kind of rebellion going on, but this was not explained to any detail.
You soon learn that Patrokolos bears a grudge against the Malfested because they kidnapped his sister when they were both very young. He has now dedicated his life to finding her and Baron Von Bad Guy has promised to help him with that.
Now here’s the plot twist of the century: the evil guy has been lying to Patrokolos, and betrays him. This isn’t a spoiler, it happens within ten minutes of gameplay. Patrokolos then goes to join the rebels and continue his quest for his sister. Along the way, he encounters Soul Edge and Soul Calibur, two all-powerful swords roughly the size of a car that bind all good and evil in the world or some malarkey like that.
Look, I know that Soul Calibur is not about plot in the slightest, but this plotline reeks of cliché and epically bad dialogue. Between this and Dark Souls, I’m beginning to wonder if Namco even bothers to hire writers or if they just make someone in graphics design pound something out at the last minute.
Quick side note: Soul Calibur is still very much into the idea of having women dress like strippers to do battle with swords. I was quite shocked at first because they had backed off on some of the iconic female characters’ outfits, but then a clone of Sophitia came waltzing out with nothing left of her ever more revealing outfit but a tiny white bikini and a shower curtain on. So much for that, then.
Speaking of clothes (or a lack thereof), character customization is back with an even bigger wardrobe for you to customize some schmuck with. I had some fun with that, though my options were limited. The only way to unlock a lot of the clothing is to play through the various game modes, which I just didn't have a whole lot of time for.
Gameplay
After I tortured myself with the campaign’s awful plot, I went to arcade mode. I chose my favorite character from the series, Raphael, and proceeded to steamroll over every opponent from beginning to end. It took about 10 minutes.
How was I able to do this, you ask? Because I’m a vet of the series, and nothing has changed since Soul Calibur IV. I was instantly familiar with all of Raphael’s special attacks because they’re all the same as they were in IV. Oh sure, they added a couple of new ones and some of the animations for the old ones have been altered, but for the most part I was completely familiar with what to do.
Truth be told, I got bored within about thirty minutes of gameplay. I tried switching it up a bit, but everyone is the same as they’ve always been.
As far as challenge, well, the game can’t seem to decide between stupidly easy and insanely hard. Some duels I crashed through in literally ten seconds because the clueless idiot facing me just stood there drooling on his shirt while I whacked him with my sword over and over again. But then there would be other bouts where an enemy would knock me on the ground within the first two seconds and keep smacking me back down every time I tried to stand until I died.
This didn’t seem to have any particular order to it, so that’s why I was confused. The difficulty curve would just ramp up automatically at random times. I guess the game adjusts the difficulty based on how well you do in the first matches, but a little more consistency would have been nice. As it stands it wavers up and down between brain-damaged chimpanzee and Zorro.
There’s also Legendary Souls mode in which you battle AI opponents set on Hard. What this means is that they’ll knock you off your feet right off and beat you to death without ever letting you get a swing it. It’s frustrating, but should present a good challenge to those who have the time to develop the skill needed for it.
Multiplayer
I didn’t bother. It would have been exactly the same as all the other game modes, just against people instead of computers. And when I say people, I mean fourteen-year-olds who are perfectly okay with sucking all the fun out of the games by repeating the same inescapable move over and over and over until you die.
The only thing that’s ever been appealing about Soul Calibur’s multiplayer is seeing how other people chose to dress their respective custom characters. Let me tell you, when a game’s multiplayer mode appeals to me not for the combat, but rather for the fashion, something has definitely gone wrong.
Overall
I don't know…it’s okay, I guess. It’s certainly not much different than SC IV. In fact, between the staggering similarity to its predecessor and the slideshow cutscenes, I would say that Soul Calibur V is the product of a team that has gotten extremely lazy.
This game could not have taken all that long to crank out. Same engine, same characters, same fighting mechanics, same complete lack of coherent plot or sense of purpose; honestly, I think the developers just slapped it together over a couple of weekends and clocked out for the rest of the year.
Investment suggestion: Rent it. I was bored with it within an hour and had to force myself to keep playing for this article. If you feel like you want to buy it then just wait a while. It’ll be in the discount bin in less than six months.
The above is only my opinion. It just happens to be right.
Where to Purchase
Here's some great local places to pick up traditional video games: GameStop, Target, K-Mart, Wal-Mart and Best Buy.
Mad Mouth Murray
6:15 pm on Monday, February 6, 2012
LOL, I don't like fighting games myself, but my friend mentioned you actually called me out in your review. Frankly, I'm honoured knowing my words stuck with you enough that you were thinking of me. I picture you up late working on the review and my words were haunting you at the same time. To bad the words that didn't stick were the ones repeating over and over that I don't give a damn if you didn't like a game that I did like. It was the incorrect facts you presented about the title, facts that other posters also called you out on because they were just wrong. I gave up ages ago any hopes you could and would step up, admit you made a booboo and retract your false statements, so forget it and no worries. You win at being wrong.
I am actually worried a bit at this point that you're just struggling to believe what you believe because your ego is so massive you can't accept you made a mistake, That's the sign of a weak and delusional mind, the type of person who would beat his wife for burning dinner then blame her for his own craziness. If you really believe that you were right even though the "real" facts prove otherwise, get some help Adam, something is not clicking upstairs.
And about reading in games, this isn't the 80's bud, games are like movies now with huge evolved stories. If you can't make that leap into the 2000's that's not everyone elses problem, just yours. Why did you ever review and RPG if you don't want to read while gaming?
Adam Alexander
3:30 am on Wednesday, February 8, 2012
Yes, given your previous comments here I imagine that trolling a small time games critic is very satisfying to you with your big fulfilling life.
As for my incorrect statements about Dark Souls, here it is, since you can't seem to move on: I made some incorrect statements about Dark Souls. Sorry 'bout that.
It was not, however, because I'm a liar (a lie is done with intent), or because I have a personal vendetta against a Japanese games company that I have no affiliation with or because I'm a racist or because I'll someday beat my wife or any of the other insane reasons you've suggested up to this point. I was just wrong. Wah.
I didn't apologize to you or any of those other people because I didn't feel the need to grovel at the feet of people who chose to freak out like I had just outdone Hitler instead of just talk to me about it, like several people in emails were capable of doing.
Here's the deal: it was my second review. Since then I've had a spotless record. That doesn't matter to you, though, does it? Nope, I made some inaccurate statements about your precious Dark Souls (which I remember being pretty minor), and that's it: I'm the worst critic of all time and I should have my livelihood stripped away from me.
It's not even about that, though, is it? You freaked because I made incorrect statements while saying the game was bad. If I had done that while saying it was good, you would have probably had a cool head about it.
Adam Alexander
3:37 am on Wednesday, February 8, 2012
Now let's get to the real reason why you freaked out like I had just topped Hitler in the catagory of murder: it's because you didn't come to read my Dark Souls review to see if the game was good; you had already bought it, played it, and decided that all should kneel humbly in its presence. No, you came to confirm your feelings about it and level up your Internet ego.
Nothing I say here is going to make Dark Souls' developers weep openly into their wads of $100 biils, and nothing I say here, accurate or not, should set you off like C4, yet it did.
So yes, I made some incorrect statements about Dark Souls, but no, I won't beg your forgiveness. It would be tough for your opinion to mean less to me. The only reason I remember you is because you've become a regular troll. Congrats.
Brother of Mad Mouth Murray
7:20 am on Friday, February 10, 2012
Just to let you know Adam, your review set this man off because as a journalist, you have a responsibility to ensure anything and EVERYTHING you write about is factually accurate. This concept is lost on too many journalists these days.
Quite frankly, based on Mad Mouth Murray's counter review of your Dark Souls review, I think he's justified in having been set off like C4, seeing as how he countered EVERY POINT you made in your review.
And, by the way, I know it says "Brother of Mad Mouth Murray" up there, but I have absolutely no relation to that individual, except that I agree with everything he puts in these comments.
Mad Mouth Murray
7:10 pm on Friday, February 10, 2012
Good stuff Adam, now was that really so hard? I guess so if it took this long, instead of you posting a retraction on the original review. I want to discuss trolling. As I said in my first original post, I normally don't post comments on forums, blogs and reviews, I have a full time job, a full time marriage and what free time I have I spend with friends or gaming. So feeding trolls, not my thing. Per Wikipedia the definition of a troll:
http://en.wikipedia.org/wiki/Troll_(Internet)
About the only stretch here is I did aim for an emotional reaction and succeeded it would seem. You've posted a couple reviews since Dark Souls where you made zero mention of the "hopeless Dark Souls fanboys" (your words) and I made zero posts. Heck I thought I was done with you and had given up (like I said above) but again YOU called ME out. Look at the first part of the definition, "...who posts inflammatory,[2] extraneous, or off-topic messages...". So far you fit the bill of a troll much more then I do, and you're the guy writing the review... odd that. My comments have always been about something mentioned in your review.
I seriously considered going over all the parts in your reviews where you called out the Dark Souls posters as fanboys generally followed but what likely seemed like a clever insult, OR better yet, your posts on the XBox live forums; posts that had nothing to do with the original posters subject matter that was obvious trolling; but I just don't have the time.
Mad Mouth Murray
7:13 pm on Friday, February 10, 2012
You made it clear above with your very sincere apology that you just don't get it. Since you post comments right in your review about posters in other reviews you essentially trolled your own review, and I mistakenly kept feeding you. That's my bad, and I apologize to the world.
Based on what you said above that did make sense, you're a new journalist, so I'm sure it's tough starting off. So don't you want to prove that as a journalist you've got integrity and can maintain a certain quality of unbiased behaviour? Sadly you've shown the exact opposite with a lot of your comments, like the ones above. I did not:
a) Ask you to beg for forgiveness
b) Compare you to Hitler. Genocide and poor writing are pretty bloody different.
c) Want to "Level up my internet ego". Do you even know what that means? Sure I had bought the game already, and I was checking reviews on this very hard game for tips from those big boy reviewers, not confirmation of my feelings. But assume what you will.
And that's just the stuff above. You say since Dark Souls you've had a spotless record. Well what about the incorrect facts you made in the Skyrim review that people commented on or the comment on the Call of Duty review?... Not so spotless. The bottom line is "the news" is supposed to be objective, just "the news", but you spout your personal feelings then follow it up with comments like, "The above is only my opinion. It just happens to be right.". How can you be so obtuse, is it deliberate?
Mad Mouth Murray
7:17 pm on Friday, February 10, 2012
My friend made a good point, the reason you don't see those “big boy game sites” make such strong biased opinions OR call out Posters in following posts just to disagree with them more. If they did that they wouldn't get any work done. Some of the things you've said might even get those real reviewers drummed right off the site. Your “reviews” really come off more like some guys rant blog then real journalism and that's the rub that kept me coming back. Not the context, not the fact our opinions differ, just the fact you can't seem to get over the idea that other people do actually have different opinions then yours. That doesn't mean they're wrong, it just means they disagree. So get off the high horse, sweep some of that ego under the rug because it's not helping you and the readers are obviously put off by it. Just look at the poster above, he was very calm and rational. My thoughts completely aside, what he saw is what everyone else sees. If you really want to go anywhere as a journalist you need to come to terms with the fact your personal feelings don't mean jack to the world, they want news. If they wanted to hear about someones feelings they'd be watching Dr. Phil, but they aren't, they're on the internet looking for game news, reviews and tips.
Like I said I was done worrying about this awhile back, it's your job on the line, not mine. Now I'm going to play Diablo 3 beta, good luck to you sir. I will be watching.
Adam Alexander
11:47 pm on Friday, February 10, 2012
I think I see what's going on here now. Your comments have made it clear. You've got my job confused with another one.
Before I continue, I did not make an inaccurate statement about Skyrim. The border was being patrolled due to the war. That wasn't the main reason for your capture, but it counts. As for CoD, yes, Halo was $40. My bad.
Anyway, you seem to think that I'm a games reporter. If I was, then yes, I would have been fired on day one. I'm not, however. I'm a games columnist. Columnist, as in one who writes his opinion. Keep in mind that all opinions are subjective. An opinion by its very nature is biased, so saying that I need to be unbiased in these articles makes no sense.
You say that my personal feelings don't mean jack, but the exact opposite is true. This entire page is for me to play games and then tell people what I think about them based on my experience with them. I'm neither required nor interested in grinding through a bad game in hopes that something I find will change my opinion about it. I play the games, and if I like them, I'll say so, and if I don't, I'll say that.
Also, I understand just fine that people have different opinions and they're certainly entitled to them. That said, it's also not my job to coddle people's feelings, so if someone is going to get mad because I make harsh comments about a game I don't like, then that's fine. I can't stop them. The fact is, I'm a harsh critic. I think I've been fairly kind to most games, though.
Adam Alexander
3:00 am on Saturday, February 11, 2012
I think I'll follow your "brother's" advice, though. I'm through arguing with you about this.
Brother of Mad Mouth Murray
10:59 pm on Friday, February 10, 2012
I don't know about Mad Mouth, but I'm completely done with this site (Patch.com) along with anything you put you name on. After having followed this series of comments (and the ones on your other reviews) for the past couple of months, and having seen how you respond to criticism, I have no respect left for you as a journalist (or columnist) and no respect left for the site that appears to not moderate its contributors. This whole situation reflects quite poorly on both you and this site.
I leave you with one last statement: Thank you for actually responding to your readers. I almost thought it would never happen. Good day, and good luck in your career.